Once you finish the level, the key item that you obtain from it will also be used to help you gain access to the next level. This could be a safe code or a pathway to a puzzle element. This broken piece of mirror will then be used to break vents open, as well as, look behind you for items, enemies, and special actions. What I thought was interesting was the fact that the item you gain to solve puzzles is used in future levels and becomes an essential item.įor instance, in the first level, you will get a broken piece of mirror. While not a lot of them had to do with riddles and it was more of a “find what you need” style game, there were a few variations. If you are low on ammo, you can also sneak past these enemies.Īlong with unique patient ghosts, you will be presented with unique puzzles for each area. Coming in the form of small and large enemies, these can be taken out with the gun that you put together. The patient’s troubled spirits aren’t your only enemy however as you will find yourself running into mannequin-like entities with a light for a face. Whether they were sad, angry, or troubled, the version of them presented in the level will match both the emotion and the level’s theme. After you get through this strange area and listen to the optional lore tapes, you will step through another door with the white light and the real level begins.Įach level is completely different and features the troubled, emotionally stressed version of a patient’s ghost. Once you step through the door, you get a section of a strange pathway that has the theme of what the level will consist of and a bunch of cassettes to listen to while you make your way through to get lore information. After a bit of in-game visual action, the door will open with nothing but a bright white behind it. Inside their home, you will find a cassette tape that you take back to your office, put in the tape player, and press play. In order to access levels, you must enter the home of the patient that the level is based around. Once you are able to assemble the pistol, grab the flashlight, and find your office, the real game begins.Īfter you are introduced to Tonia, the first level will be opened up to you. From here you get to experience the first form of puzzle setup and exploration that this game will throw at you. Just a strange setting and a confusing start to a long journey. Starting the game, you’ll have no tools or items to work with. With the help of his talking cat named Tonia, he must find what connects everybody together while bringing peace to the disturbed souls of his lost patients. Immediately finding oddities within the building, he learns that something strange is happening and that this building has a strange connection between him, his practice, and his patients. Therapist Desmond Wales finds himself waking in the basement of an apartment building with the world outside flooded, a therapist begins a journey, unlike anything he could have expected. Being released with the help of publisher Modus Games, players have an interesting and unique journey with this one. This is what developers We Create Stuff utilized when they developed In Sound Mind. With how wild our minds can be on their own, the added stress of emotions can really be shown in creative ways. One of the more popular base concepts is the psychological aspect. There are a lot of concepts that a horror game can use to create a story and build strange events around.
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